


But first he had to set parameters for what the designers were looking for in terms of music to interact with the game play. And it just seemed like the right fit." Once the fit was made, Manthei set about crafting the score to the game. So it was kind of like I had two angles to work. And then we were just talking and he mentioned 'We're doing Shrek 2…' And I also knew the lead designer over at Luxoflux because I'd scored a game for him, Shiny's Sacrifice. "One of the contacts I have over at Activision, an Executive Producer-actually it was the Executive Producer who worked on Vampire-I actually did Pitfall: The Lost Expedition for him. The fact that he already had a connection with Activision, having scored their Pitfall: The Lost Expedition and Vampire: The Masquerade Redemption titles didn't hurt, either. "Someone at TDK was doing the Shrek stuff, but then Activision got a new contract with Dreamworks to do all of their movie based titles," explains Manthei. Manthei was pegged to compose the music for the sequel game through a roundabout way that included his penchant for networking, as well as his respected work ethics and reliability.
